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Culling Ritual card art
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Culling Ritual

{2} {B} {G} · Sorcery · Secrets of Strixhaven Commander (SOC)
Times Brought
1306
Decks Running
680
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Culling Ritual card

Culling Ritual

{2} {B} {G}
Sorcery
Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Lorenzo Mastroianni

Final zone distribution

331 instances
2.4%
Library
3.3%
Battlefield
44.4%
Graveyard
8.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1308 brought · 623 players
Brought to game
1308
Ever drawn
281
Reached battlefield
112
Still on board at game end
11
≥ -0.1pp

Players who cast this card win 27% of the time (n=90) , vs 22% when it never left the library (n=668).

When players drew this card but left it in hand, they won 24% (n=119).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.3pp; 95% confidence interval -0.1pp to +10.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=112
2%
T1
0%
T2
7%
T3
13%
T4
10%
T5
54%
T6-9
14%
T10+
Median 7.0 P25 5 · P75 8 · max 13
On curve 22% (15 / 112 cast on T4) Cast same turn as drawn 25%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.