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Part of Foundations Commander Decks
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Creature — Dinosaur
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Curious Altisaur
3%
Live Inclusion
Times Brought
1423
Decks Running
639
Median Cast Turn
6
Drawn → Played
76%
Format
First-cast turn
n=275
0%
T1
5%
T2
10%
T3
12%
T4
20%
T5
47%
T6-9
6%
T10+
Median
6
P25
4
· P75
7
· max
15
On curve
27%
(32 / 275 cast on T4)
Cast same turn as drawn
38%
The "good card" funnel
1423 brought · 574 playersBrought to game
1423
Ever drawn
361
Reached battlefield
275
Still on board at game end
133
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.7pp
Players who cast this card win 35% of the time (n=239) , vs 25% when it never left the library (n=890).
When players drew this card but left it in hand, they won 21% (n=79).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.8pp; 95% confidence interval +3.7pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
386 instances2.3%
Library
34.5%
Battlefield
38.1%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
244 decks
-
2
Ghalta, Primal Hunger
190 decks
-
3
Gishath, Sun's Avatar
114 decks
-
4
Atla Palani, Nest Tender
13 decks
-
5
Blue, Loyal Raptor
13 decks
-
6
Owen Grady, Raptor Trainer
11 decks
-
7
Sauron, Dino Devotee
11 decks
-
8
Indoraptor, the Perfect Hybrid
9 decks
-
9
Wayta, Trainer Prodigy
6 decks
-
10
Zacama, Primal Calamity
5 decks
Card text
Curious Altisaur
Creature — Dinosaur
Reach, vigilance
Whenever a Dinosaur you control deals combat damage to a player, draw a card.
2 / 5
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Simon Dominic
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.