collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Curse of the Swine card art
Live Play Data

Curse of the Swine

{X} {U} {U} · Sorcery · Secrets of Strixhaven Commander (SOC)
4%
Live Inclusion
Times Brought
961
Decks Running
562
Median Cast Turn
7.0
Drawn → Played
59%
Format

First-cast turn

n=146
0%
T1
0%
T2
2%
T3
5%
T4
14%
T5
63%
T6-9
15%
T10+
Median 7.0 P25 6 · P75 9 · max 17
Cast same turn as drawn 31%

The "good card" funnel

964 brought · 497 players
Brought to game
964
Ever drawn
249
Reached battlefield
146
Still on board at game end
10
≥ -5.1pp

Players who cast this card win 23% of the time (n=136) , vs 21% when it never left the library (n=584).

When players drew this card but left it in hand, they won 33% (n=91).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.0pp; 95% confidence interval -5.1pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

274 instances
5.5%
Library
3.6%
Battlefield
52.6%
Graveyard
8.4%
Exile

Commanders that played this card

in tracked games
Card text
Curse of the Swine card

Curse of the Swine

{X} {U} {U}
Sorcery
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by James Ryman

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.