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Part of Commander Legends: Battle for Baldur's Gate
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Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Curse of the Swine
4%
Live Inclusion
Times Brought
2505
Decks Running
1122
Median Cast Turn
7
Drawn → Played
59%
Format
First-cast turn
n=361
0%
T1
0%
T2
1%
T3
5%
T4
10%
T5
63%
T6-9
22%
T10+
Median
7
P25
6
· P75
9
· max
17
Cast same turn as drawn
28%
The "good card" funnel
2508 brought · 971 playersBrought to game
2508
Ever drawn
617
Reached battlefield
361
Still on board at game end
21
≥ +1.3pp
Players who cast this card win 26% of the time (n=351) , vs 20% when it never left the library (n=1671).
When players drew this card but left it in hand, they won 29% (n=244).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval +1.3pp to +10.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
685 instances5.8%
Library
3.1%
Battlefield
50.8%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
203 decks
-
2
Hakbal of the Surging Soul
97 decks
-
3
Zaxara, the Exemplary
65 decks
-
4
Shiko and Narset, Unified
63 decks
-
5
Omo, Queen of Vesuva
55 decks
-
6
Umbris, Fear Manifest
31 decks
-
7
Gonti, Canny Acquisitor
29 decks
-
8
Firkraag, Cunning Instigator
26 decks
-
9
Hinata, Dawn-Crowned
25 decks
-
10
Magus Lucea Kane
24 decks
Card text
Curse of the Swine
Sorcery
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by James Ryman
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.