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Part of Commander Legends: Battle for Baldur's Gate
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Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Curse of the Swine
4%
Live Inclusion
Times Brought
1383
Decks Running
734
Median Cast Turn
7.0
Drawn → Played
58%
Format
First-cast turn
n=204
0%
T1
0%
T2
1%
T3
8%
T4
13%
T5
59%
T6-9
19%
T10+
Median
7.0
P25
6
· P75
9
· max
17
Cast same turn as drawn
30%
The "good card" funnel
1386 brought · 650 playersBrought to game
1386
Ever drawn
349
Reached battlefield
204
Still on board at game end
11
≥ -2.6pp
Players who cast this card win 24% of the time (n=192) , vs 20% when it never left the library (n=869).
When players drew this card but left it in hand, they won 31% (n=130).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.5pp; 95% confidence interval -2.6pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
386 instances6.0%
Library
2.8%
Battlefield
53.1%
Graveyard
8.0%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
146 decks
-
2
Hakbal of the Surging Soul
66 decks
-
3
Zaxara, the Exemplary
47 decks
-
4
Shiko and Narset, Unified
38 decks
-
5
Omo, Queen of Vesuva
34 decks
-
6
Gonti, Canny Acquisitor
22 decks
-
7
Adrix and Nev, Twincasters
18 decks
-
8
Umbris, Fear Manifest
18 decks
-
9
Firkraag, Cunning Instigator
15 decks
-
10
Hinata, Dawn-Crowned
13 decks
Card text
Curse of the Swine
Sorcery
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Secrets of Strixhaven Commander (SOC)
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Rare
·
Illustrated by James Ryman
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.