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Part of Commander Legends: Battle for Baldur's Gate
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Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Curse of the Swine
4%
Live Inclusion
Times Brought
961
Decks Running
562
Median Cast Turn
7.0
Drawn → Played
59%
Format
First-cast turn
n=146
0%
T1
0%
T2
2%
T3
5%
T4
14%
T5
63%
T6-9
15%
T10+
Median
7.0
P25
6
· P75
9
· max
17
Cast same turn as drawn
31%
The "good card" funnel
964 brought · 497 playersBrought to game
964
Ever drawn
249
Reached battlefield
146
Still on board at game end
10
≥ -5.1pp
Players who cast this card win 23% of the time (n=136) , vs 21% when it never left the library (n=584).
When players drew this card but left it in hand, they won 33% (n=91).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.0pp; 95% confidence interval -5.1pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
274 instances5.5%
Library
3.6%
Battlefield
52.6%
Graveyard
8.4%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
115 decks
-
2
Hakbal of the Surging Soul
48 decks
-
3
Zaxara, the Exemplary
32 decks
-
4
Shiko and Narset, Unified
28 decks
-
5
Omo, Queen of Vesuva
24 decks
-
6
Gonti, Canny Acquisitor
16 decks
-
7
Adrix and Nev, Twincasters
15 decks
-
8
Firkraag, Cunning Instigator
12 decks
-
9
Umbris, Fear Manifest
11 decks
-
10
Hinata, Dawn-Crowned
10 decks
Card text
Curse of the Swine
Sorcery
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Secrets of Strixhaven Commander (SOC)
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Rare
·
Illustrated by James Ryman
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.