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Curse of the Swine card art
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Curse of the Swine

{X} {U} {U} · Sorcery · Secrets of Strixhaven Commander (SOC)
Times Brought
1277
Decks Running
650
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Curse of the Swine card

Curse of the Swine

{X} {U} {U}
Sorcery
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by James Ryman

Final zone distribution

323 instances
2.5%
Library
5.0%
Battlefield
51.4%
Graveyard
7.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1279 brought · 581 players
Brought to game
1279
Ever drawn
302
Reached battlefield
176
Still on board at game end
16
≥ -0.2pp

Players who cast this card win 29% of the time (n=142) , vs 24% when it never left the library (n=679).

When players drew this card but left it in hand, they won 33% (n=98).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.2pp; 95% confidence interval -0.2pp to +8.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=176
1%
T1
1%
T2
3%
T3
11%
T4
16%
T5
55%
T6-9
14%
T10+
Median 6.0 P25 5 · P75 8 · max 15
Cast same turn as drawn 31%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.