Live Play Data
Damnation
5%
Live Inclusion
Times Brought
1786
Decks Running
856
Median Cast Turn
7.0
Drawn → Played
62%
Format
First-cast turn
n=260
0%
T1
0%
T2
2%
T3
7%
T4
14%
T5
56%
T6-9
20%
T10+
Median
7.0
P25
6
· P75
9
· max
20
On curve
10%
(18 / 260 cast on T4)
Cast same turn as drawn
31%
The "good card" funnel
1786 brought · 667 playersBrought to game
1786
Ever drawn
422
Reached battlefield
260
Still on board at game end
16
≥ -5.3pp
Players who cast this card win 24% of the time (n=238) , vs 24% when it never left the library (n=1144).
When players drew this card but left it in hand, they won 32% (n=143).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.2pp; 95% confidence interval -5.3pp to +5.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
484 instances4.5%
Library
3.3%
Battlefield
56.6%
Graveyard
8.9%
Exile
Commanders that played this card
in tracked games-
1
Kotis, the Fangkeeper
22 decks
-
2
Valgavoth, Harrower of Souls
22 decks
-
3
Nekusar, the Mindrazer
19 decks
-
4
Sauron, the Dark Lord
16 decks
-
5
Sheoldred, the Apocalypse
16 decks
-
6
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
14 decks
-
7
K'rrik, Son of Yawgmoth
11 decks
-
8
The Scarab God
11 decks
-
9
Eddie Brock // Venom, Lethal Protector
10 decks
-
10
Marrow-Gnawer
10 decks
Card text
Damnation
Sorcery
Destroy all creatures. They can't be regenerated.
Double Masters 2022 (2X2)
·
Rare
·
Illustrated by Kev Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.