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Part of Outlaws of Thunder Junction
·
Sorcery
·
Outlaws of Thunder Junction (OTJ)
Live Play Data
Dance of the Tumbleweeds
0%
Live Inclusion
Times Brought
157
Decks Running
64
Median Cast Turn
7.0
Drawn → Played
73%
Format
First-cast turn
n=30
0%
T1
0%
T2
7%
T3
10%
T4
13%
T5
57%
T6-9
13%
T10+
Median
7.0
P25
5
· P75
8
· max
10
On curve
0%
(0 / 30 cast on T2)
Cast same turn as drawn
54%
The "good card" funnel
157 brought · 60 playersBrought to game
157
Ever drawn
41
Reached battlefield
30
Still on board at game end
2
≥ -17.9pp
Players who cast this card win 24% of the time (n=27) , vs 25% when it never left the library (n=99).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.7pp; 95% confidence interval -17.9pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
46 instances4.3%
Battlefield
58.7%
Graveyard
10.9%
Exile
26.1%
Hand
Commanders that played this card
in tracked games-
1
Hazezon, Shaper of Sand
12 decks
-
2
Riku of Many Paths
12 decks
-
3
Yuma, Proud Protector
4 decks
-
4
Bonny Pall, Clearcutter
2 decks
-
5
Bristly Bill, Spine Sower
2 decks
-
6
Glarb, Calamity's Augur
2 decks
-
7
Omnath, Locus of the Roil
2 decks
-
8
Quandrix, the Proof
2 decks
-
9
Trostani, Selesnya's Voice
2 decks
-
10
Arixmethes, Slumbering Isle
1 decks
Card text
Dance of the Tumbleweeds
Sorcery
Spree (Choose one or more additional costs.)
+
— Search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle.
+
— Create an X/X green Elemental creature token, where X is the number of lands you control.
Outlaws of Thunder Junction (OTJ)
·
Common
·
Illustrated by Dan Murayama Scott
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.