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Part of Marvel Super Heroes
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Legendary Creature — Human Hero
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Marvel Super Heroes (MSH)
Card Preview
Daredevil, Man Without Fear
Times Brought
167
Decks Running
77
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Daredevil, Man Without Fear
Legendary Creature — Human Hero
Vigilance, haste
Radar Sense — You may look at the top card of your library any time.
Whenever you attack, you may exile the top card of your library. If that card is a Hero card, Daredevil gets +2/+1 until end of turn. You may play that card this turn.
3 / 4
Marvel Super Heroes (MSH)
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Rare
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Illustrated by Dan Brereton
Final zone distribution
29 instances6.9%
Library
48.3%
Battlefield
17.2%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
39 decks
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2
Nick Fury, Agent of S.H.I.E.L.D.
19 decks
-
3
Director Nick Fury
4 decks
-
4
Captain America, First Avenger
2 decks
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5
Cosmic Spider-Man
2 decks
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6
Sonic the Hedgehog
2 decks
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7
Bre of Clan Stoutarm
1 decks
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8
Fire Lord Zuko
1 decks
-
9
General Ferrous Rokiric
1 decks
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10
Isshin, Two Heavens as One
1 decks
The "good card" funnel
167 brought · 77 playersBrought to game
167
Ever drawn
28
Reached battlefield
18
Still on board at game end
14
≥ +3.7pp
Players who cast this card win 37% of the time (n=15) , vs 20% when it never left the library (n=99).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.2pp; 95% confidence interval +3.7pp to +28.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.