Live Play Data
Darksteel Juggernaut
0%
Live Inclusion
Times Brought
202
Decks Running
87
Median Cast Turn
7.0
Drawn → Played
57%
Format
First-cast turn
n=28
0%
T1
0%
T2
4%
T3
7%
T4
14%
T5
57%
T6-9
18%
T10+
Median
7.0
P25
6
· P75
9
· max
18
On curve
25%
(4 / 28 cast on T5)
Cast same turn as drawn
31%
The "good card" funnel
202 brought · 87 playersBrought to game
202
Ever drawn
49
Reached battlefield
28
Still on board at game end
19
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.9pp
Players who cast this card win 49% of the time (n=25) , vs 19% when it never left the library (n=132).
When players drew this card but left it in hand, they won 16% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +30.3pp; 95% confidence interval +9.9pp to +50.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
52 instances1.9%
Library
36.5%
Battlefield
21.2%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Aloy, Savior of Meridian
13 decks
-
2
Golbez, Crystal Collector
10 decks
- 3 Dawnsire, Sunstar Dreadnought 7 decks
-
4
Urza, Chief Artificer
6 decks
-
5
Saheeli, the Gifted
5 decks
-
6
Chiss-Goria, Forge Tyrant
3 decks
-
7
Knuckles the Echidna
3 decks
- 8 Traxos, Scourge of Kroog 3 decks
- 9 Graaz, Unstoppable Juggernaut 2 decks
-
10
Inspirit, Flagship Vessel
2 decks
Card text
Darksteel Juggernaut
Artifact Creature — Juggernaut
Indestructible
Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.
This creature attacks each combat if able.
* / *
Commander 2018 (C18)
·
Rare
·
Illustrated by Randis Albion
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.