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Darksteel Mutation card art
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Darksteel Mutation

{1} {W} · Enchantment — Aura · Secrets of Strixhaven Commander (SOC)
Times Brought
645
Decks Running
366
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Darksteel Mutation card

Darksteel Mutation

{1} {W}
Enchantment — Aura
Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Secrets of Strixhaven Commander (SOC) · Uncommon · Illustrated by Daniel Ljunggren

Final zone distribution

147 instances
2.7%
Library
38.1%
Battlefield
29.9%
Graveyard
5.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

647 brought · 315 players
Brought to game
647
Ever drawn
134
Reached battlefield
101
Still on board at game end
56

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.2pp

Players who cast this card win 30% of the time (n=87) , vs 28% when it never left the library (n=391).

When players drew this card but left it in hand, they won 32% (n=28).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.4pp; 95% confidence interval -3.2pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=101
1%
T1
2%
T2
14%
T3
11%
T4
19%
T5
40%
T6-9
14%
T10+
Median 6 P25 4 · P75 8 · max 17
On curve 3% (2 / 101 cast on T2) Cast same turn as drawn 23%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.