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Part of March of the Machine
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Creature — Phyrexian Artificer
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March of the Machine Commander (MOC)
Live Play Data
Darksteel Splicer
0%
Live Inclusion
Times Brought
217
Decks Running
108
Median Cast Turn
6.5
Drawn → Played
67%
Format
First-cast turn
n=30
0%
T1
0%
T2
3%
T3
7%
T4
10%
T5
57%
T6-9
23%
T10+
Median
6.5
P25
6
· P75
9
· max
12
On curve
70%
(6 / 30 cast on T7)
Cast same turn as drawn
18%
The "good card" funnel
217 brought · 102 playersBrought to game
217
Ever drawn
45
Reached battlefield
30
Still on board at game end
13
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.2pp
Players who cast this card win 26% of the time (n=28) , vs 17% when it never left the library (n=156).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.4pp; 95% confidence interval -8.2pp to +25.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
48 instances27.1%
Battlefield
31.3%
Graveyard
14.6%
Exile
27.1%
Hand
Commanders that played this card
in tracked games-
1
Brimaz, Blight of Oreskos
28 decks
-
2
Brenard, Ginger Sculptor
27 decks
-
3
Elesh Norn // The Argent Etchings
15 decks
-
4
Elesh Norn, Mother of Machines
12 decks
-
5
Phelia, Exuberant Shepherd
4 decks
-
6
Omnath, Locus of All
3 decks
-
7
Delney, Streetwise Lookout
2 decks
-
8
Elesh Norn, Grand Cenobite
2 decks
-
9
Malcator, Purity Overseer
2 decks
-
10
Alesha, Who Smiles at Death
1 decks
Card text
Darksteel Splicer
Creature — Phyrexian Artificer
Whenever this creature or another nontoken Phyrexian you control enters, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have.
Golems you control have indestructible.
1 / 1
March of the Machine Commander (MOC)
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Rare
·
Illustrated by Steven Belledin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.