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Part of Lorwyn Eclipsed
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Creature — Elf Warlock
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Lorwyn Eclipsed (ECL)
, Blight 1: Surveil 1.
, Blight 2: Exile target card from a graveyard.
During your turn, you may cast creature spells from among cards you own exiled with this creature by removing three counters from among creatures you control in addition to paying their other costs.
Live Play Data
Dawnhand Dissident
0%
Live Inclusion
Times Brought
201
Decks Running
86
Median Cast Turn
6.0
Drawn → Played
74%
Format
First-cast turn
n=46
17%
T1
4%
T2
17%
T3
7%
T4
2%
T5
50%
T6-9
2%
T10+
Median
6.0
P25
3
· P75
7
· max
10
On curve
17%
(8 / 46 cast on T1)
Cast same turn as drawn
66%
The "good card" funnel
201 brought · 85 playersBrought to game
201
Ever drawn
62
Reached battlefield
46
Still on board at game end
24
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.4pp
Players who cast this card win 23% of the time (n=41) , vs 21% when it never left the library (n=113).
When players drew this card but left it in hand, they won 5% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.7pp; 95% confidence interval -11.4pp to +16.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
73 instances4.1%
Library
32.9%
Battlefield
30.1%
Graveyard
11.0%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
34 decks
-
2
Thranduil, the Elvenking
10 decks
-
3
High Perfect Morcant
9 decks
-
4
Hapatra, Vizier of Poisons
6 decks
-
5
Tayam, Luminous Enigma
5 decks
-
6
Maralen, Fae Ascendant
3 decks
-
7
Koh, the Face Stealer
2 decks
-
8
Mirko, Obsessive Theorist
2 decks
-
9
The Reaper, King No More
2 decks
-
10
Abigale, Eloquent First-Year
1 decks
Card text
Dawnhand Dissident
Creature — Elf Warlock
1 / 2
Lorwyn Eclipsed (ECL)
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Rare
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Illustrated by Jacob Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.