collections_bookmark
Part of Commander Masters
·
Creature — Fish
·
Edge of Eternities Commander (EOC)
Live Play Data
Deepglow Skate
2%
Live Inclusion
Times Brought
398
Decks Running
163
Median Cast Turn
7.5
Drawn → Played
53%
Format
First-cast turn
n=54
0%
T1
0%
T2
0%
T3
6%
T4
9%
T5
63%
T6-9
22%
T10+
Median
7.5
P25
6
· P75
9
· max
19
On curve
15%
(5 / 54 cast on T5)
Cast same turn as drawn
29%
The "good card" funnel
398 brought · 151 playersBrought to game
398
Ever drawn
101
Reached battlefield
54
Still on board at game end
31
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.1pp
Players who cast this card win 35% of the time (n=49) , vs 25% when it never left the library (n=245).
When players drew this card but left it in hand, they won 20% (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.0pp; 95% confidence interval -3.1pp to +23.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
106 instances2.8%
Library
29.2%
Battlefield
25.5%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Kilo, Apogee Mind
35 decks
-
2
Inspirit, Flagship Vessel
28 decks
-
3
Atraxa, Praetors' Voice
21 decks
-
4
Commodore Guff
15 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
6 decks
-
6
Nicol Bolas, the Ravager // Nicol Bolas, the Arisen
5 decks
-
7
Shabraz, the Skyshark
3 decks
-
8
Zimone, Infinite Analyst
3 decks
-
9
Zimone, Paradox Sculptor
3 decks
-
10
Galadriel, Light of Valinor
2 decks
Card text
Deepglow Skate
Creature — Fish
When this creature enters, double the number of each kind of counter on any number of target permanents.
3 / 3
Edge of Eternities Commander (EOC)
·
Rare
·
Illustrated by Jason Kang
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.