collections_bookmark
Part of The Lost Caverns of Ixalan
·
Enchantment
·
The Lost Caverns of Ixalan (LCI)
Live Play Data
Deeproot Pilgrimage
1%
Live Inclusion
Times Brought
245
Decks Running
99
Median Cast Turn
4
Drawn → Played
69%
Format
First-cast turn
n=35
6%
T1
20%
T2
9%
T3
17%
T4
3%
T5
40%
T6-9
6%
T10+
Median
4
P25
2
· P75
7
· max
17
On curve
26%
(7 / 35 cast on T2)
Cast same turn as drawn
46%
The "good card" funnel
245 brought · 92 playersBrought to game
245
Ever drawn
51
Reached battlefield
35
Still on board at game end
29
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.5pp
Players who cast this card win 33% of the time (n=33) , vs 22% when it never left the library (n=160).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.8pp; 95% confidence interval -4.5pp to +26.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
60 instances48.3%
Battlefield
28.3%
Graveyard
6.7%
Exile
16.7%
Hand
Commanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
49 decks
-
2
Namor the Sub-Mariner
20 decks
-
3
Svyelun of Sea and Sky
5 decks
-
4
Kumena, Tyrant of Orazca
4 decks
-
5
Namor, Atlantean King
3 decks
-
6
Omo, Queen of Vesuva
3 decks
-
7
Sygg, River Guide
3 decks
-
8
Emperor Mihail II
2 decks
-
9
Attuma, Atlantean Warlord
1 decks
-
10
Captain America, Living Legend
1 decks
Card text
Deeproot Pilgrimage
Enchantment
Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.
The Lost Caverns of Ixalan (LCI)
·
Rare
·
Illustrated by Rémi Jacquot
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.