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Part of Marvel Super Heroes
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Enchantment
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Urza's Legacy (ULG)
Live Play Data
Defense of the Heart
4%
Live Inclusion
Times Brought
583
Decks Running
286
Median Cast Turn
6
Drawn → Played
72%
Format
First-cast turn
n=101
0%
T1
5%
T2
14%
T3
14%
T4
11%
T5
49%
T6-9
8%
T10+
Median
6
P25
4
· P75
7
· max
13
On curve
33%
(14 / 101 cast on T4)
Cast same turn as drawn
29%
The "good card" funnel
587 brought · 241 playersBrought to game
587
Ever drawn
141
Reached battlefield
101
Still on board at game end
26
Once cast, 26% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.3pp
Players who cast this card win 28% of the time (n=92) , vs 24% when it never left the library (n=376).
When players drew this card but left it in hand, they won 36% (n=34).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.9pp; 95% confidence interval -5.3pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
154 instances5.8%
Library
16.9%
Battlefield
46.8%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
13 decks
-
2
Bello, Bard of the Brambles
11 decks
-
3
Princess Twilight Sparkle
10 decks
-
4
Gishath, Sun's Avatar
8 decks
-
5
Pantlaza, Sun-Favored
8 decks
-
6
Atla Palani, Nest Tender
7 decks
-
7
Esika, God of the Tree // The Prismatic Bridge
7 decks
-
8
Bruce Banner // The Incredible Hulk
6 decks
-
9
Ghalta, Primal Hunger
6 decks
-
10
Fynn, the Fangbearer
5 decks
Card text
Defense of the Heart
Enchantment
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Urza's Legacy (ULG)
·
Rare
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Illustrated by Rebecca Guay
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.