collections_bookmark
Part of Dominaria United
·
Creature — Phyrexian Wurm
·
Dominaria United (DMU)
Card Preview
Defiler of Vigor
Times Brought
200
Decks Running
124
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Defiler of Vigor
Creature — Phyrexian Wurm
Trample
As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost
less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.
Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
6 / 6
Dominaria United (DMU)
·
Rare
·
Illustrated by Chase Stone
Final zone distribution
45 instances48.9%
Battlefield
17.8%
Graveyard
4.4%
Exile
28.9%
Hand
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
12 decks
-
2
Eshki, Temur's Roar
8 decks
-
3
Minsc & Boo, Timeless Heroes
7 decks
-
4
Radagast of Rhosgobel
7 decks
-
5
Goreclaw, Terror of Qal Sisma
5 decks
-
6
Vorinclex, Monstrous Raider
4 decks
-
7
Agatha of the Vile Cauldron
3 decks
-
8
Baru, Wurmspeaker
3 decks
-
9
Beorn the Fierce
3 decks
-
10
Halana and Alena, Partners
3 decks
The "good card" funnel
200 brought · 116 playersBrought to game
200
Ever drawn
44
Reached battlefield
29
Still on board at game end
22
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.8pp
Players who cast this card win 27% of the time (n=24) , vs 31% when it never left the library (n=119).
Observed gap -3.8pp; 95% confidence interval -14.8pp to +7.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
0%
T1
0%
T2
10%
T3
14%
T4
21%
T5
41%
T6-9
14%
T10+
Median
6
P25
5
· P75
7
· max
14
On curve
45%
(6 / 29 cast on T5)
Cast same turn as drawn
26%
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.