collections_bookmark Part of Tales of Middle-earth
Delighted Halfling card art
Card Preview

Delighted Halfling

{G} · Creature — Halfling Citizen · The Lord of the Rings: Tales of Middle-earth (LTR)
Times Brought
1434
Decks Running
730
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Delighted Halfling card

Delighted Halfling

{G}
Creature — Halfling Citizen
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
1 / 2
The Lord of the Rings: Tales of Middle-earth (LTR) · Rare · Illustrated by Inka Schulz

Final zone distribution

347 instances
2.3%
Library
55.9%
Battlefield
23.6%
Graveyard
5.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1436 brought · 559 players
Brought to game
1436
Ever drawn
322
Reached battlefield
272
Still on board at game end
194

Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.7pp

Players who cast this card win 30% of the time (n=223) , vs 27% when it never left the library (n=797).

When players drew this card but left it in hand, they won 32% (n=35).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.9pp; 95% confidence interval -0.7pp to +6.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=272
35%
T1
14%
T2
9%
T3
12%
T4
6%
T5
20%
T6-9
4%
T10+
Median 3.0 P25 1 · P75 5 · max 13
On curve 35% (96 / 272 cast on T1) Cast same turn as drawn 74%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.