collections_bookmark Part of Tales of Middle-earth
Delighted Halfling card art
Live Play Data

Delighted Halfling

{G} · Creature — Halfling Citizen · The Lord of the Rings: Tales of Middle-earth (LTR)
13%
Live Inclusion
Times Brought
2051
Decks Running
997
Median Cast Turn
4
Drawn → Played
77%
Format

First-cast turn

n=413
28%
T1
13%
T2
8%
T3
9%
T4
11%
T5
28%
T6-9
3%
T10+
Median 4 P25 1 · P75 6 · max 14
On curve 28% (117 / 413 cast on T1) Cast same turn as drawn 73%

The "good card" funnel

2052 brought · 703 players
Brought to game
2052
Ever drawn
536
Reached battlefield
413
Still on board at game end
246

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.9pp

Players who cast this card win 39% of the time (n=361) , vs 29% when it never left the library (n=1240).

When players drew this card but left it in hand, they won 44% (n=113).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.0pp; 95% confidence interval +4.9pp to +15.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

593 instances
3.2%
Library
41.5%
Battlefield
32.9%
Graveyard
6.7%
Exile

Commanders that played this card

in tracked games
Card text
Delighted Halfling card

Delighted Halfling

{G}
Creature — Halfling Citizen
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
1 / 2
The Lord of the Rings: Tales of Middle-earth (LTR) · Rare · Illustrated by Inka Schulz

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.