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Part of Commander Masters
·
Creature — Human Cleric
·
Commander Masters (CMM)
Card Preview
Demon's Disciple
Times Brought
134
Decks Running
76
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Demon's Disciple
Creature — Human Cleric
When this creature enters, each player sacrifices a creature or planeswalker of their choice.
3 / 1
Commander Masters (CMM)
·
Common
·
Illustrated by Kieran Yanner
Final zone distribution
35 instances2.9%
Library
14.3%
Battlefield
51.4%
Graveyard
2.9%
Exile
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
21 decks
-
2
Tergrid, God of Fright // Tergrid's Lantern
7 decks
-
3
Vren, the Relentless
5 decks
-
4
Fumulus, the Infestation
3 decks
-
5
Meren of Clan Nel Toth
3 decks
-
6
Squall, SeeD Mercenary
3 decks
-
7
Super Shredder
3 decks
-
8
Alesha, Who Laughs at Fate
2 decks
-
9
Gisa, Glorious Resurrector
2 decks
-
10
Jerren, Corrupted Bishop // Ormendahl, the Corrupter
2 decks
The "good card" funnel
134 brought · 72 playersBrought to game
134
Ever drawn
32
Reached battlefield
20
Still on board at game end
5
Once cast, 25% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.1pp
Players who cast this card win 28% of the time (n=17) , vs 28% when it never left the library (n=79).
Observed gap -0.2pp; 95% confidence interval -13.1pp to +12.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
0%
T1
0%
T2
20%
T3
5%
T4
15%
T5
40%
T6-9
20%
T10+
Median
7.0
P25
5
· P75
9
· max
14
On curve
20%
(4 / 20 cast on T3)
Cast same turn as drawn
35%
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.