collections_bookmark Part of The Hobbit
Desert Were-Worm card art
Live Play Data

Desert Were-Worm

{4} {R} {R} · Creature — Dragon Wurm · The Hobbit (HOB)
1%
Live Inclusion
Times Brought
695
Decks Running
243
Median Cast Turn
7.0
Drawn → Played
58%
Format

First-cast turn

n=92
0%
T1
0%
T2
1%
T3
3%
T4
10%
T5
68%
T6-9
17%
T10+
Median 7.0 P25 6 · P75 9 · max 15
On curve 33% (17 / 92 cast on T6) Cast same turn as drawn 30%

The "good card" funnel

695 brought · 228 players
Brought to game
695
Ever drawn
159
Reached battlefield
92
Still on board at game end
51

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.7pp

Players who cast this card win 38% of the time (n=90) , vs 31% when it never left the library (n=469).

When players drew this card but left it in hand, they won 21% (n=61).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.1pp; 95% confidence interval -2.7pp to +16.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

173 instances
3.5%
Library
29.5%
Battlefield
23.1%
Graveyard
11.0%
Exile

Commanders that played this card

in tracked games
Card text
Desert Were-Worm card

Desert Were-Worm

{4} {R} {R}
Creature — Dragon Wurm
This creature gets +2/+0 for each Mountain you control. Whenever you attack with creatures with total power 12 or greater for the first time each turn, untap all attacking creatures. After this phase, there is an additional combat phase.
0 / 5
The Hobbit (HOB) · Rare · Illustrated by Aldo Domínguez

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.