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Part of Modern Horizons 3
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Card Preview
Deserted Temple
Land
·
Modern Horizons 3 (MH3)
1%
Decklist Inclusion
Times Brought
423
Decks Running
207
In Decks
1239
Decklist Inclusion
1%
Format
Card text
Deserted Temple
Land
Modern Horizons 3 (MH3)
·
Rare
·
Illustrated by Rob Alexander
Final zone distribution
123 instances1.6%
Library
62.6%
Battlefield
16.3%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 19 decks
- 2 Ultron, Artificial Malevolence 14 decks
-
3
Lumra, Bellow of the Woods
8 decks
-
4
Arixmethes, Slumbering Isle
7 decks
-
5
Toph, the First Metalbender
7 decks
- 6 Molecule Man 6 decks
-
7
Tergrid, God of Fright // Tergrid's Lantern
6 decks
- 8 Ultima, Origin of Oblivion 5 decks
- 9 Kozilek, the Great Distortion 4 decks
-
10
Rograkh, Son of Rohgahh
4 decks
The "good card" funnel
423 brought · 185 playersBrought to game
423
Ever drawn
109
Reached battlefield
84
Still on board at game end
77
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +10.0pp
Players who cast this card win 44% of the time (n=80) , vs 23% when it never left the library (n=258).
When players drew this card but left it in hand, they won 26% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +21.0pp; 95% confidence interval +10.0pp to +32.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=84
8%
T1
17%
T2
12%
T3
19%
T4
12%
T5
25%
T6-9
7%
T10+
Median
4.0
P25
3
· P75
6
· max
15
Cast same turn as drawn
51%
84 of 100 times cast
84%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.