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Part of Modern Horizons 3
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Card Preview
Deserted Temple
Land
·
Modern Horizons 3 (MH3)
Times Brought
264
Decks Running
147
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Deserted Temple
Land
Modern Horizons 3 (MH3)
·
Rare
·
Illustrated by Rob Alexander
Final zone distribution
54 instances1.9%
Library
72.2%
Battlefield
11.1%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 12 decks
- 2 Molecule Man 8 decks
- 3 Ultron, Artificial Malevolence 8 decks
-
4
Lumra, Bellow of the Woods
7 decks
-
5
The Unbeatable Squirrel Girl
5 decks
-
6
Toph, the First Metalbender
5 decks
-
7
Arixmethes, Slumbering Isle
4 decks
-
8
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
4 decks
-
9
Thrasios, Triton Hero
4 decks
-
10
Bumi, Unleashed
3 decks
The "good card" funnel
264 brought · 127 playersBrought to game
264
Ever drawn
51
Reached battlefield
45
Still on board at game end
39
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.8pp
Players who cast this card win 28% of the time (n=36) , vs 24% when it never left the library (n=147).
Observed gap +4.0pp; 95% confidence interval -4.8pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=45
18%
T1
2%
T2
22%
T3
18%
T4
11%
T5
22%
T6-9
7%
T10+
Median
4
P25
3
· P75
6
· max
19
Cast same turn as drawn
71%
45 of 100 times cast
45%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.