format_list_numbered
#7 blue board wipe
·
Instant
·
Assassin's Creed (ACR)
Live Play Data
Desynchronization
2%
Live Inclusion
Times Brought
1162
Decks Running
482
Median Cast Turn
8
Drawn → Played
53%
Format
First-cast turn
n=153
0%
T1
0%
T2
0%
T3
2%
T4
10%
T5
67%
T6-9
22%
T10+
Median
8
P25
6
· P75
9
· max
14
On curve
2%
(3 / 153 cast on T4)
Cast same turn as drawn
21%
The "good card" funnel
1162 brought · 434 playersBrought to game
1162
Ever drawn
290
Reached battlefield
153
Still on board at game end
9
≥ +1.5pp
Players who cast this card win 34% of the time (n=139) , vs 24% when it never left the library (n=723).
When players drew this card but left it in hand, they won 31% (n=125).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.5pp; 95% confidence interval +1.5pp to +17.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
323 instances2.8%
Library
2.8%
Battlefield
48.6%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Ezio Auditore da Firenze
60 decks
-
2
Dr. Eggman
35 decks
-
3
Aloy, Savior of Meridian
32 decks
-
4
Mendicant Core, Guidelight
28 decks
-
5
Tony Stark // The Invincible Iron Man
27 decks
-
6
Edward Kenway
18 decks
-
7
Urtet, Remnant of Memnarch
18 decks
-
8
Jodah, the Unifier
16 decks
-
9
Golbez, Crystal Collector
12 decks
-
10
Iron Man, Titan of Innovation
12 decks
Card text
Desynchronization
Instant
Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
Assassin's Creed (ACR)
·
Rare
·
Illustrated by Lie Setiawan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.