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Part of Marvel Super Heroes
·
Legendary Creature — Dinosaur
·
Marvel Super Heroes Commander (MSC)
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Devil Dinosaur
0%
Decklist Inclusion
Times Brought
129
Decks Running
51
In Decks
167
Decklist Inclusion
0%
Format
Card text
Devil Dinosaur
Legendary Creature — Dinosaur
Trample
Other Dinosaurs you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
5 / 5
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Wero Gallo
Final zone distribution
32 instances12.5%
Library
40.6%
Battlefield
34.4%
Graveyard
3.1%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
18 decks
-
2
Gishath, Sun's Avatar
11 decks
-
3
Owen Grady, Raptor Trainer
4 decks
-
4
Sauron, Dino Devotee
4 decks
-
5
Indoraptor, the Perfect Hybrid
3 decks
-
6
Atla Palani, Nest Tender
2 decks
-
7
Ghalta, Primal Hunger
2 decks
-
8
Huatli, Poet of Unity // Roar of the Fifth People
2 decks
-
9
Blue, Loyal Raptor
1 decks
-
10
Grimlock, Dinobot Leader // Grimlock, Ferocious King
1 decks
The "good card" funnel
129 brought · 50 playersBrought to game
129
Ever drawn
28
Reached battlefield
23
Still on board at game end
13
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.1pp
Players who cast this card win 35% of the time (n=20) , vs 23% when it never left the library (n=88).
Observed gap +12.0pp; 95% confidence interval -9.1pp to +33.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
4%
T2
0%
T3
26%
T4
22%
T5
43%
T6-9
4%
T10+
Median
5
P25
4
· P75
7
· max
11
On curve
30%
(6 / 23 cast on T4)
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.