Disciple of Freyalise // Garden of Freyalise
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
56 instancesCommanders that played this card
in tracked games-
1
Betor, Ancestor's Voice
8 decks
-
2
Lathril, Blade of the Elves
6 decks
-
3
Etali, Primal Conqueror // Etali, Primal Sickness
5 decks
-
4
High Perfect Morcant
5 decks
-
5
Kona, Rescue Beastie
4 decks
-
6
Ghalta, Primal Hunger
3 decks
-
7
Helga, Skittish Seer
3 decks
-
8
Jenova, Ancient Calamity
3 decks
-
9
Agatha of the Vile Cauldron
2 decks
-
10
Baylen, the Haymaker
2 decks
The "good card" funnel
220 brought · 123 playersOnce cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 35% of the time (n=24) , vs 26% when it never left the library (n=143).
When players drew this card but left it in hand, they won 25% (n=25) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +9.9pp; 95% confidence interval +0.3pp to +19.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24Full analysis unlocks as more games are tracked. Stats refresh nightly.