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Dismantling Wave card art
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Dismantling Wave

{2} {W} · Sorcery · Marvel Super Heroes Commander (MSC)
1%
Decklist Inclusion
Times Brought
148
Decks Running
78
In Decks
682
Decklist Inclusion
1%
Format

Final zone distribution

48 instances
6.3%
Library
2.1%
Battlefield
60.4%
Graveyard
6.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

148 brought · 78 players
Brought to game
148
Ever drawn
48
Reached battlefield
34
Still on board at game end
1
≥ -5.4pp

Players who cast this card win 28% of the time (n=34) , vs 18% when it never left the library (n=84).

Observed gap +9.6pp; 95% confidence interval -5.4pp to +24.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=34
0%
T1
0%
T2
3%
T3
6%
T4
3%
T5
65%
T6-9
24%
T10+
Median 8.0 P25 7 · P75 9 · max 16
On curve 3% (1 / 34 cast on T3) Cast same turn as drawn 24%
34 of 100 times cast 34%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.