collections_bookmark
Part of Edge of Eternities
·
Instant
·
Marvel Super Heroes Commander (MSC)
Card Preview
Dispatch
3%
Decklist Inclusion
Times Brought
348
Decks Running
182
In Decks
1688
Decklist Inclusion
3%
Format
Final zone distribution
79 instances1.3%
Library
2.5%
Battlefield
60.8%
Graveyard
10.1%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
23 decks
-
2
T'Challa, the Black Panther
16 decks
-
3
Inspirit, Flagship Vessel
10 decks
-
4
Kilo, Apogee Mind
9 decks
-
5
Mr. House, President and CEO
8 decks
-
6
Mendicant Core, Guidelight
7 decks
-
7
Dr. Madison Li
6 decks
-
8
Shorikai, Genesis Engine
6 decks
-
9
Rocco, Street Chef
5 decks
-
10
Urza, Chief Artificer
5 decks
The "good card" funnel
348 brought · 159 playersBrought to game
348
Ever drawn
75
Reached battlefield
52
Still on board at game end
2
≥ -0.8pp
Players who cast this card win 33% of the time (n=51) , vs 21% when it never left the library (n=257).
When players drew this card but left it in hand, they won 35% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +12.1pp; 95% confidence interval -0.8pp to +25.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=52
2%
T1
0%
T2
0%
T3
10%
T4
15%
T5
60%
T6-9
13%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
2%
(1 / 52 cast on T1)
Cast same turn as drawn
22%
52 of 100 times cast
52%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.