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Part of Edge of Eternities
·
Instant
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Dispatch
7%
Live Inclusion
Times Brought
2650
Decks Running
1132
Median Cast Turn
7.0
Drawn → Played
69%
Format
First-cast turn
n=412
0%
T1
0%
T2
1%
T3
5%
T4
17%
T5
59%
T6-9
17%
T10+
Median
7.0
P25
6
· P75
8
· max
17
On curve
0%
(2 / 412 cast on T1)
Cast same turn as drawn
23%
The "good card" funnel
2650 brought · 943 playersBrought to game
2650
Ever drawn
597
Reached battlefield
412
Still on board at game end
18
≥ +1.8pp
Players who cast this card win 29% of the time (n=386) , vs 23% when it never left the library (n=1718).
When players drew this card but left it in hand, they won 26% (n=168).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.3pp; 95% confidence interval +1.8pp to +10.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
658 instances2.4%
Library
2.7%
Battlefield
63.1%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
160 decks
-
2
T'Challa, the Black Panther
132 decks
-
3
Inspirit, Flagship Vessel
62 decks
-
4
Kilo, Apogee Mind
61 decks
-
5
Shorikai, Genesis Engine
51 decks
-
6
Mr. House, President and CEO
49 decks
-
7
Ekthi, Contaminator Priest
43 decks
-
8
Mendicant Core, Guidelight
31 decks
-
9
Ragost, Deft Gastronaut
28 decks
-
10
Dr. Madison Li
26 decks
Card text
Dispatch
Instant
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Marvel Super Heroes Commander (MSC)
·
Uncommon
·
Illustrated by Aaron J. Riley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.