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Part of Modern Horizons 3
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Artifact
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Modern Horizons 3 (MH3)
Live Play Data
Disruptor Flute
0%
Live Inclusion
Times Brought
190
Decks Running
89
Median Cast Turn
6
Drawn → Played
78%
Format
First-cast turn
n=31
3%
T1
10%
T2
13%
T3
13%
T4
6%
T5
45%
T6-9
10%
T10+
Median
6
P25
3
· P75
8
· max
11
On curve
13%
(3 / 31 cast on T2)
Cast same turn as drawn
41%
The "good card" funnel
190 brought · 82 playersBrought to game
190
Ever drawn
40
Reached battlefield
31
Still on board at game end
25
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.8pp
Players who cast this card win 37% of the time (n=27) , vs 31% when it never left the library (n=119).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.1pp; 95% confidence interval -11.8pp to +24.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
45 instances4.4%
Library
55.6%
Battlefield
17.8%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Magda, Brazen Outlaw
12 decks
- 2 Zhulodok, Void Gorger 10 decks
-
3
Tayam, Luminous Enigma
6 decks
-
4
Heliod, Sun-Crowned
5 decks
-
5
The Cabbage Merchant
4 decks
- 6 Ultron, Artificial Malevolence 4 decks
-
7
Urza, Lord High Artificer
4 decks
-
8
Wilson, Refined Grizzly
3 decks
-
9
Bruvac the Grandiloquent
2 decks
-
10
Sheoldred, the Apocalypse
2 decks
Card text
Disruptor Flute
Artifact
Flash
As this artifact enters, choose a card name.
Spells with the chosen name cost
more to cast.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Modern Horizons 3 (MH3)
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Rare
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Illustrated by Xavier Ribeiro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.