collections_bookmark Part of Tarkir Dragonstorm
Diviner of Mist card art
Live Play Data

Diviner of Mist

{4} {U} · Creature — Dragon · Tarkir: Dragonstorm Commander (TDC)
0%
Live Inclusion
Times Brought
158
Decks Running
76
Median Cast Turn
7
Drawn → Played
73%
Format

First-cast turn

n=37
0%
T1
0%
T2
0%
T3
8%
T4
8%
T5
65%
T6-9
19%
T10+
Median 7 P25 7 · P75 9 · max 12
On curve 16% (3 / 37 cast on T5) Cast same turn as drawn 32%

The "good card" funnel

158 brought · 76 players
Brought to game
158
Ever drawn
51
Reached battlefield
37
Still on board at game end
13

Once cast, 35% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.0pp

Players who cast this card win 25% of the time (n=34) , vs 17% when it never left the library (n=71).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.8pp; 95% confidence interval -8.0pp to +23.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

65 instances
1.5%
Library
20.0%
Battlefield
44.6%
Graveyard
7.7%
Exile

Commanders that played this card

in tracked games
Card text
Diviner of Mist card

Diviner of Mist

{4} {U}
Creature — Dragon
Flying Whenever this creature attacks, mill four cards. You may cast an instant or sorcery spell from your graveyard with mana value 4 or less without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
4 / 5
Tarkir: Dragonstorm Commander (TDC) · Rare · Illustrated by Lorenzo Mastroianni

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.