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Doc Samson, Super Psychiatrist card art
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Doc Samson, Super Psychiatrist

{4} {G} · Legendary Creature — Gamma Doctor Hero · Marvel Super Heroes (MSH)
Times Brought
319
Decks Running
134
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Doc Samson, Super Psychiatrist card

Doc Samson, Super Psychiatrist

{4} {G}
Legendary Creature — Gamma Doctor Hero
If you would put one or more counters on a permanent you control, put that many plus one of each of those kinds of counters on that permanent instead. {T}: Add X mana of any one color, where X is Doc Samson's power.
3 / 6
Marvel Super Heroes (MSH) · Uncommon · Illustrated by Ryan Pancoast

Final zone distribution

72 instances
2.8%
Library
51.4%
Battlefield
18.1%
Graveyard
4.2%
Exile

The "good card" funnel

319 brought · 128 players
Brought to game
319
Ever drawn
65
Reached battlefield
44
Still on board at game end
37

Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.7pp

Players who cast this card win 33% of the time (n=36) , vs 24% when it never left the library (n=184).

When players drew this card but left it in hand, they won 21% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.3pp; 95% confidence interval +0.7pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=46
0%
T1
0%
T2
7%
T3
9%
T4
17%
T5
52%
T6-9
15%
T10+
Median 6.0 P25 5 · P75 8 · max 17
On curve 33% (8 / 46 cast on T5) Cast same turn as drawn 32%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.