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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Mutant Ninja Turtle
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Teenage Mutant Ninja Turtles Eternal (TMC)
Card Preview
Donatello, the Brains
0%
Decklist Inclusion
Times Brought
233
Decks Running
85
In Decks
522
Decklist Inclusion
0%
Format
Final zone distribution
69 instances5.8%
Library
37.7%
Battlefield
30.4%
Graveyard
5.8%
Exile
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
52 decks
-
2
Heroes in a Half Shell
20 decks
-
3
Michelangelo, the Heart
8 decks
-
4
Donatello, the Brains
3 decks
-
5
Jodah, the Unifier
2 decks
-
6
Splinter, Radical Rat
2 decks
-
7
April O'Neil, Live on the Scene
1 decks
-
8
Cayth, Famed Mechanist
1 decks
-
9
Dan Lewis
1 decks
-
10
Donatello, Mutant Mechanic
1 decks
The "good card" funnel
233 brought · 79 playersBrought to game
233
Ever drawn
56
Reached battlefield
37
Still on board at game end
26
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.0pp
Players who cast this card win 10% of the time (n=36) , vs 17% when it never left the library (n=153).
When players drew this card but left it in hand, they won 12% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -6.4pp; 95% confidence interval -16.0pp to +3.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
8%
T1
3%
T2
14%
T3
16%
T4
19%
T5
24%
T6-9
16%
T10+
Median
5
P25
4
· P75
8
· max
23
On curve
24%
(5 / 37 cast on T3)
Cast same turn as drawn
21%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.