Door of Destinies
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Door of Destinies
Final zone distribution
347 instancesCommanders that played this card
in tracked games-
1
Captain America, Team Leader
219 decks
-
2
Éowyn, Shieldmaiden
78 decks
-
3
Edgar Markov
49 decks
-
4
Marrow-Gnawer
21 decks
-
5
Aragorn, King of Gondor
18 decks
-
6
The First Sliver
16 decks
-
7
High Perfect Morcant
13 decks
-
8
Arahbo, Roar of the World
11 decks
-
9
Krenko, Mob Boss
11 decks
-
10
Chief of the Wilds
9 decks
The "good card" funnel
1800 brought · 702 playersOnce cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=174) , vs 24% when it never left the library (n=1049).
When players drew this card but left it in hand, they won 19% (n=77).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.3pp; 95% confidence interval -0.8pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.