collections_bookmark Part of Bloomburrow
Dour Port-Mage card art
Live Play Data

Dour Port-Mage

{1} {U} · Creature — Frog Wizard · Bloomburrow (BLB)
1%
Live Inclusion
Times Brought
711
Decks Running
338
Median Cast Turn
5.5
Drawn → Played
70%
Format

First-cast turn

n=124
4%
T1
17%
T2
15%
T3
8%
T4
6%
T5
35%
T6-9
15%
T10+
Median 5.5 P25 3 · P75 8 · max 13
On curve 21% (21 / 124 cast on T2) Cast same turn as drawn 40%

The "good card" funnel

712 brought · 315 players
Brought to game
712
Ever drawn
178
Reached battlefield
124
Still on board at game end
73

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.0pp

Players who cast this card win 31% of the time (n=113) , vs 25% when it never left the library (n=441).

When players drew this card but left it in hand, they won 37% (n=49).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.9pp; 95% confidence interval -3.0pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

210 instances
3.8%
Library
34.8%
Battlefield
27.6%
Graveyard
10.5%
Exile

Commanders that played this card

in tracked games
Card text
Dour Port-Mage card

Dour Port-Mage

{1} {U}
Creature — Frog Wizard
Whenever one or more other creatures you control leave the battlefield without dying, draw a card. {1}{U}, {T}: Return another target creature you control to its owner's hand.
1 / 3
Bloomburrow (BLB) · Rare · Illustrated by Ryan Pancoast

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.