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Part of Bloomburrow
·
Creature — Frog Wizard
·
Bloomburrow (BLB)
Live Play Data
Dour Port-Mage
1%
Live Inclusion
Times Brought
711
Decks Running
338
Median Cast Turn
5.5
Drawn → Played
70%
Format
First-cast turn
n=124
4%
T1
17%
T2
15%
T3
8%
T4
6%
T5
35%
T6-9
15%
T10+
Median
5.5
P25
3
· P75
8
· max
13
On curve
21%
(21 / 124 cast on T2)
Cast same turn as drawn
40%
The "good card" funnel
712 brought · 315 playersBrought to game
712
Ever drawn
178
Reached battlefield
124
Still on board at game end
73
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.0pp
Players who cast this card win 31% of the time (n=113) , vs 25% when it never left the library (n=441).
When players drew this card but left it in hand, they won 37% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval -3.0pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
210 instances3.8%
Library
34.8%
Battlefield
27.6%
Graveyard
10.5%
Exile
Commanders that played this card
in tracked games-
1
Clement, the Worrywort
30 decks
-
2
Niko, Light of Hope
27 decks
-
3
Brago, King Eternal
26 decks
-
4
Inalla, Archmage Ritualist
14 decks
-
5
Peter Parker // Amazing Spider-Man
14 decks
-
6
Arthur, Marigold Knight
13 decks
-
7
Glarb, Calamity's Augur
12 decks
-
8
Y'shtola Rhul
10 decks
-
9
Grolnok, the Omnivore
9 decks
-
10
Aang, at the Crossroads // Aang, Destined Savior
7 decks
Card text
Dour Port-Mage
Creature — Frog Wizard
Whenever one or more other creatures you control leave the battlefield without dying, draw a card.

,
: Return another target creature you control to its owner's hand.
1 / 3
Bloomburrow (BLB)
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Rare
·
Illustrated by Ryan Pancoast
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.