auto_awesome
#10 in Azorius Commander Staples
·
Instant
·
War of the Spark (WAR)
Card Preview
Dovin's Veto
Times Brought
1209
Decks Running
593
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Dovin's Veto
Instant
This spell can't be countered.
Counter target noncreature spell.
War of the Spark (WAR)
·
Uncommon
·
Illustrated by Izzy
Final zone distribution
272 instances2.6%
Library
5.5%
Battlefield
34.2%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
24 decks
-
2
Kratos, Stoic Father
22 decks
-
3
Hope Estheim
21 decks
-
4
Oloro, Ageless Ascetic
20 decks
-
5
Grand Arbiter Augustin IV
18 decks
-
6
Shorikai, Genesis Engine
15 decks
-
7
Marneus Calgar
13 decks
-
8
Atraxa, Praetors' Voice
12 decks
-
9
Arcades, the Strategist
11 decks
-
10
Brago, King Eternal
11 decks
The "good card" funnel
1209 brought · 518 playersBrought to game
1209
Ever drawn
254
Reached battlefield
110
Still on board at game end
15
≥ -4.5pp
Players who cast this card win 25% of the time (n=86) , vs 24% when it never left the library (n=695).
When players drew this card but left it in hand, they won 26% (n=116).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.1pp; 95% confidence interval -4.5pp to +6.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=110
4%
T1
3%
T2
5%
T3
8%
T4
10%
T5
54%
T6-9
16%
T10+
Median
7.0
P25
5
· P75
8
· max
24
On curve
6%
(3 / 110 cast on T2)
Cast same turn as drawn
21%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.