collections_bookmark Part of The Hobbit
Dragon-Cursed Halls card art
Live Play Data

Dragon-Cursed Halls

Land · The Hobbit Eternal (HOC)
0%
Live Inclusion
Times Brought
112
Decks Running
66
Median Cast Turn
4.5
Drawn → Played
88%
Format

First-cast turn

n=22
32%
T1
5%
T2
9%
T3
5%
T4
9%
T5
36%
T6-9
5%
T10+
Median 4.5 P25 1 · P75 7 · max 14
Cast same turn as drawn 59%

The "good card" funnel

112 brought · 57 players
Brought to game
112
Ever drawn
25
Reached battlefield
22
Still on board at game end
21

Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -32.2pp

Players who cast this card win 36% of the time (n=18) , vs 43% when it never left the library (n=50).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -6.9pp; 95% confidence interval -32.2pp to +18.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

27 instances
77.8%
Battlefield
14.8%
Graveyard
3.7%
Exile
3.7%
Hand

Commanders that played this card

in tracked games
Card text
Dragon-Cursed Halls card

Dragon-Cursed Halls

Land
{T}: Add {C}. {1}, {T}: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, create a Treasure token."
The Hobbit Eternal (HOC) · Rare · Illustrated by Marta Nael

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.