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Part of The Hobbit
: Add
.
,
: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, create a Treasure token."
Card Preview
Dragon-Cursed Halls
Land
·
The Hobbit Eternal (HOC)
Times Brought
518
Decks Running
250
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Dragon-Cursed Halls
Land
The Hobbit Eternal (HOC)
·
Rare
·
Illustrated by Marta Nael
Final zone distribution
100 instances3.0%
Library
77.0%
Battlefield
7.0%
Graveyard
1.0%
Exile
Commanders that played this card
in tracked games-
1
Smaug the Impenetrable
59 decks
-
2
Thorin, King of Durin's Folk
40 decks
-
3
Smaug the Magnificent
27 decks
-
4
Smaug, Wicked Worm
12 decks
-
5
Dáin of the Ancient Halls
10 decks
-
6
Knuckles the Echidna
10 decks
-
7
Magda, Brazen Outlaw
7 decks
-
8
The Ur-Dragon
5 decks
-
9
Vihaan, Goldwaker
5 decks
-
10
Aerid Konstrari
4 decks
The "good card" funnel
518 brought · 225 playersBrought to game
518
Ever drawn
96
Reached battlefield
83
Still on board at game end
77
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.4pp
Players who cast this card win 27% of the time (n=70) , vs 24% when it never left the library (n=308).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.1pp; 95% confidence interval -3.4pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=83
30%
T1
14%
T2
12%
T3
13%
T4
18%
T5
12%
T6-9
0%
T10+
Median
3
P25
1
· P75
5
· max
9
Cast same turn as drawn
63%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.