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Part of Lorwyn Eclipsed
·
Sorcery
·
Lorwyn Eclipsed (ECL)
Card Preview
Dream Harvest
Times Brought
130
Decks Running
67
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Dream Harvest
Sorcery
Each opponent exiles cards from the top of their library until they have exiled cards with total mana value 5 or greater this way. Until end of turn, you may cast cards exiled this way without paying their mana costs.
Lorwyn Eclipsed (ECL)
·
Rare
·
Illustrated by Ben Hill
Final zone distribution
30 instances66.7%
Graveyard
13.3%
Exile
20.0%
Hand
Commanders that played this card
in tracked games-
1
Maralen, Fae Ascendant
13 decks
-
2
Marvo, Deep Operative
10 decks
-
3
Nathan Drake, Treasure Hunter
4 decks
-
4
Y'shtola, Night's Blessed
4 decks
-
5
Garland, Royal Kidnapper
3 decks
-
6
Don Andres, the Renegade
2 decks
-
7
Niv-Mizzet Reborn
2 decks
-
8
Tasha, the Witch Queen
2 decks
-
9
Anhelo, the Painter
1 decks
-
10
Azula, Cunning Usurper
1 decks
The "good card" funnel
130 brought · 67 playersBrought to game
130
Ever drawn
28
Reached battlefield
19
Still on board at game end
0
≥ -4.3pp
Players who cast this card win 25% of the time (n=18) , vs 16% when it never left the library (n=68).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.8pp; 95% confidence interval -4.3pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.