collections_bookmark Part of Edge of Eternities
Drix Fatemaker card art
Live Play Data

Drix Fatemaker

{3} {G} · Creature — Drix Wizard · Edge of Eternities (EOE)
0%
Live Inclusion
Times Brought
144
Decks Running
60
Median Cast Turn
5.0
Drawn → Played
87%
Format

First-cast turn

n=26
8%
T1
4%
T2
4%
T3
19%
T4
27%
T5
31%
T6-9
8%
T10+
Median 5.0 P25 4 · P75 8 · max 11
On curve 35% (5 / 26 cast on T4) Cast same turn as drawn 21%

The "good card" funnel

144 brought · 56 players
Brought to game
144
Ever drawn
30
Reached battlefield
26
Still on board at game end
14

Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -17.3pp

Players who cast this card win 27% of the time (n=25) , vs 25% when it never left the library (n=101).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.3pp; 95% confidence interval -17.3pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

35 instances
40.0%
Battlefield
22.9%
Graveyard
22.9%
Exile
14.3%
Hand
Card text
Drix Fatemaker card

Drix Fatemaker

{3} {G}
Creature — Drix Wizard
When this creature enters, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. Warp {1}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
3 / 2
Edge of Eternities (EOE) · Common · Illustrated by Anna Pavleeva

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.