collections_bookmark Part of Marvel Super Heroes
Earth's Mightiest Heroes card art
Live Play Data

Earth's Mightiest Heroes

{4} {G} {G} · Sorcery · Marvel Super Heroes (MSH)
0%
Live Inclusion
Times Brought
146
Decks Running
63
Median Cast Turn
Drawn → Played
45%
Format

First-cast turn

n=15

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

146 brought · 60 players
Brought to game
146
Ever drawn
33
Reached battlefield
15
Still on board at game end
2

Final zone distribution

37 instances
2.7%
Library
5.4%
Battlefield
40.5%
Graveyard
8.1%
Exile
Card text
Earth's Mightiest Heroes card

Earth's Mightiest Heroes

{4} {G} {G}
Sorcery
Teamwork 5 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 5 or more.) Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. If this spell was cast using teamwork, put any number of creature cards from among them onto the battlefield instead. Put the rest into your graveyard.
Marvel Super Heroes (MSH) · Mythic · Illustrated by Steve Morris

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.