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Echo of Eons card art
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Echo of Eons

{4} {U} {U} · Sorcery · Star Trek Commander (TRC)
Times Brought
359
Decks Running
215
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Echo of Eons card

Echo of Eons

{4} {U} {U}
Sorcery
Each player shuffles their hand and graveyard into their library, then draws seven cards. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Star Trek Commander (TRC) · Mythic · Illustrated by Néstor Ossandón Leal

Final zone distribution

73 instances
9.6%
Library
4.1%
Battlefield
35.6%
Graveyard
15.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

359 brought · 200 players
Brought to game
359
Ever drawn
66
Reached battlefield
26
Still on board at game end
3
≥ -8.3pp

Players who cast this card win 24% of the time (n=21) , vs 21% when it never left the library (n=212).

When players drew this card but left it in hand, they won 24% (n=33).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.2pp; 95% confidence interval -8.3pp to +14.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=26
4%
T1
4%
T2
4%
T3
15%
T4
15%
T5
54%
T6-9
4%
T10+
Median 6.0 P25 4 · P75 7 · max 10
On curve 54% (3 / 26 cast on T6) Cast same turn as drawn 42%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.