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Part of The Lost Caverns of Ixalan
Live Play Data
Echoing Deeps
Land — Cave
·
The Lost Caverns of Ixalan (LCI)
1%
Live Inclusion
Times Brought
619
Decks Running
287
Median Cast Turn
5.0
Drawn → Played
70%
Format
First-cast turn
n=106
5%
T1
6%
T2
7%
T3
10%
T4
25%
T5
42%
T6-9
7%
T10+
Median
5.0
P25
4
· P75
7
· max
14
Cast same turn as drawn
46%
The "good card" funnel
619 brought · 267 playersBrought to game
619
Ever drawn
152
Reached battlefield
106
Still on board at game end
73
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.9pp
Players who cast this card win 30% of the time (n=98) , vs 26% when it never left the library (n=372).
When players drew this card but left it in hand, they won 18% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.7pp; 95% confidence interval -4.9pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
182 instances4.4%
Library
40.1%
Battlefield
27.5%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Lumra, Bellow of the Woods
52 decks
-
2
Hearthhull, the Worldseed
13 decks
-
3
Arixmethes, Slumbering Isle
10 decks
-
4
The Necrobloom
9 decks
- 5 Zhulodok, Void Gorger 7 decks
-
6
Child of Alara
6 decks
-
7
Nine-Fingers Keene
6 decks
-
8
Tinybones, Bauble Burglar
6 decks
-
9
Radha, Heir to Keld
5 decks
-
10
The Wandering Minstrel
5 decks
Card text
Echoing Deeps
Land — Cave
You may have this land enter tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types.
: Add
.
The Lost Caverns of Ixalan (LCI)
·
Rare
·
Illustrated by Mauricio Calle
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.