collections_bookmark Part of The Lost Caverns of Ixalan
Echoing Deeps card art
Card Preview

Echoing Deeps

Land — Cave · The Lost Caverns of Ixalan (LCI)
Times Brought
284
Decks Running
182
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Echoing Deeps card

Echoing Deeps

Land — Cave
You may have this land enter tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types. {T}: Add {C}.
The Lost Caverns of Ixalan (LCI) · Rare · Illustrated by Mauricio Calle

Final zone distribution

81 instances
6.2%
Library
50.6%
Battlefield
21.0%
Graveyard
3.7%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

284 brought · 173 players
Brought to game
284
Ever drawn
71
Reached battlefield
52
Still on board at game end
41

Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.9pp

Players who cast this card win 29% of the time (n=41) , vs 19% when it never left the library (n=139).

When players drew this card but left it in hand, they won 28% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.6pp; 95% confidence interval +1.9pp to +19.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=52
13%
T1
2%
T2
12%
T3
15%
T4
15%
T5
38%
T6-9
4%
T10+
Median 5.0 P25 3 · P75 6 · max 12
Cast same turn as drawn 53%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.