Edgar, Charmed Groom // Edgar Markov's Coffin card art
Live Play Data

Edgar, Charmed Groom // Edgar Markov's Coffin

Legendary Creature — Vampire Noble // Legendary Artifact · Innistrad: Crimson Vow (VOW)
1%
Live Inclusion
Times Brought
203
Decks Running
97
Median Cast Turn
5.5
Drawn → Played
88%
Format

First-cast turn

n=38
3%
T1
3%
T2
16%
T3
11%
T4
18%
T5
45%
T6-9
5%
T10+
Median 5.5 P25 4 · P75 7 · max 12
On curve 32% (4 / 38 cast on T4) Cast same turn as drawn 31%

The "good card" funnel

203 brought · 93 players
Brought to game
203
Ever drawn
41
Reached battlefield
36
Still on board at game end
24

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.3pp

Players who cast this card win 32% of the time (n=34) , vs 27% when it never left the library (n=136).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.0pp; 95% confidence interval -11.3pp to +21.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

47 instances
2.1%
Library
51.1%
Battlefield
17.0%
Graveyard
17.0%
Exile
Card text
Edgar, Charmed Groom // Edgar Markov's Coffin card Edgar, Charmed Groom // Edgar Markov's Coffin back face

Edgar, Charmed Groom

{2} {W} {B}
Legendary Creature — Vampire Noble
Other Vampires you control get +1/+1. When Edgar dies, return it to the battlefield transformed under its owner's control.
4 / 4

Edgar Markov's Coffin

Legendary Artifact
At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.
Innistrad: Crimson Vow (VOW) · Rare · Illustrated by Volkan Baǵa

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.