Edgar, Charmed Groom // Edgar Markov's Coffin card art
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Edgar, Charmed Groom // Edgar Markov's Coffin

Legendary Creature — Vampire Noble // Legendary Artifact · Innistrad: Crimson Vow (VOW)
Times Brought
170
Decks Running
97
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Edgar, Charmed Groom // Edgar Markov's Coffin card Edgar, Charmed Groom // Edgar Markov's Coffin back face

Edgar, Charmed Groom

{2} {W} {B}
Legendary Creature — Vampire Noble
Other Vampires you control get +1/+1. When Edgar dies, return it to the battlefield transformed under its owner's control.
4 / 4

Edgar Markov's Coffin

Legendary Artifact
At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.
Innistrad: Crimson Vow (VOW) · Rare · Illustrated by Volkan Baǵa

Final zone distribution

37 instances
67.6%
Battlefield
2.7%
Graveyard
2.7%
Exile
27.0%
Hand

The "good card" funnel

170 brought · 89 players
Brought to game
170
Ever drawn
35
Reached battlefield
28
Still on board at game end
25

Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.2pp

Players who cast this card win 35% of the time (n=20) , vs 25% when it never left the library (n=98).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.3pp; 95% confidence interval -1.2pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=32
0%
T1
9%
T2
19%
T3
13%
T4
19%
T5
38%
T6-9
3%
T10+
Median 5.0 P25 3 · P75 6 · max 11
On curve 41% (4 / 32 cast on T4) Cast same turn as drawn 26%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.