Eerie Interlude card art
Card Preview

Eerie Interlude

{2} {W} · Instant · Kaldheim Commander (KHC)
Times Brought
143
Decks Running
86
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Final zone distribution

32 instances
3.1%
Battlefield
37.5%
Graveyard
59.4%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

143 brought · 82 players
Brought to game
143
Ever drawn
27
Reached battlefield
6
Still on board at game end
1
6 of 100 times cast 6%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.