Card Preview
Eiganjo, Seat of the Empire
Legendary Land
·
Kamigawa: Neon Dynasty (NEO)
3%
Decklist Inclusion
Times Brought
457
Decks Running
250
In Decks
1984
Decklist Inclusion
3%
Format
Final zone distribution
115 instances63.5%
Battlefield
13.9%
Graveyard
4.3%
Exile
18.3%
Hand
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
16 decks
-
2
Isshin, Two Heavens as One
7 decks
-
3
Lightning, Army of One
7 decks
-
4
Anti-Venom, Horrifying Healer
5 decks
-
5
Pantlaza, Sun-Favored
5 decks
-
6
Jin Sakai, Ghost of Tsushima
4 decks
-
7
Light-Paws, Emperor's Voice
4 decks
-
8
Ms. Bumbleflower
4 decks
-
9
Rin and Seri, Inseparable
4 decks
-
10
Winota, Joiner of Forces
4 decks
The "good card" funnel
458 brought · 205 playersBrought to game
458
Ever drawn
108
Reached battlefield
87
Still on board at game end
73
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.0pp
Players who cast this card win 32% of the time (n=83) , vs 27% when it never left the library (n=325).
When players drew this card but left it in hand, they won 26% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.2pp; 95% confidence interval -5.0pp to +15.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=87
14%
T1
10%
T2
17%
T3
10%
T4
13%
T5
33%
T6-9
2%
T10+
Median
4
P25
3
· P75
6
· max
10
Cast same turn as drawn
43%
87 of 100 times cast
87%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.