Live Play Data
Eiganjo, Seat of the Empire
Legendary Land
·
Kamigawa: Neon Dynasty (NEO)
7%
Live Inclusion
Times Brought
3566
Decks Running
1647
Median Cast Turn
4
Drawn → Played
69%
Format
First-cast turn
n=595
15%
T1
12%
T2
13%
T3
11%
T4
11%
T5
31%
T6-9
7%
T10+
Median
4
P25
2
· P75
7
· max
19
Cast same turn as drawn
49%
The "good card" funnel
3567 brought · 1191 playersBrought to game
3567
Ever drawn
859
Reached battlefield
595
Still on board at game end
507
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.5pp
Players who cast this card win 31% of the time (n=550) , vs 27% when it never left the library (n=2292).
When players drew this card but left it in hand, they won 36% (n=234).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval +0.5pp to +8.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
941 instances3.5%
Library
53.9%
Battlefield
16.8%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
81 decks
-
2
Anti-Venom, Horrifying Healer
42 decks
-
3
Jin Sakai, Ghost of Tsushima
38 decks
-
4
Light-Paws, Emperor's Voice
34 decks
-
5
Winota, Joiner of Forces
34 decks
-
6
Pantlaza, Sun-Favored
27 decks
-
7
Dack Fayden, Helping Hand
25 decks
-
8
Whtz, the Bibliophile
25 decks
-
9
Isshin, Two Heavens as One
23 decks
-
10
Cloud, Midgar Mercenary
21 decks
Card text
Eiganjo, Seat of the Empire
Legendary Land
Kamigawa: Neon Dynasty (NEO)
·
Rare
·
Illustrated by Julian Kok Joon Wen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.