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Part of Modern Horizons 3
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Kindred Instant — Eldrazi
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Modern Horizons 3 Commander (M3C)
Card Preview
Eldritch Immunity
1%
Decklist Inclusion
Times Brought
404
Decks Running
196
In Decks
1213
Decklist Inclusion
1%
Format
Card text
Eldritch Immunity
Kindred Instant — Eldrazi
Target creature you control gains protection from each color until end of turn.
Overload 
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Modern Horizons 3 Commander (M3C)
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Rare
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Illustrated by Carlos Palma Cruchaga
Final zone distribution
102 instances2.9%
Library
5.9%
Battlefield
38.2%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
51 decks
- 2 Ultron, Artificial Malevolence 19 decks
- 3 Ultima, Origin of Oblivion 15 decks
- 4 Zhulodok, Void Gorger 15 decks
- 5 Molecule Man 12 decks
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6
Azlask, the Swelling Scourge
9 decks
-
7
Rendmaw, Creaking Nest
8 decks
- 8 Dawnsire, Sunstar Dreadnought 5 decks
- 9 Karn, Legacy Reforged 4 decks
- 10 The Walls of Ba Sing Se 4 decks
The "good card" funnel
404 brought · 183 playersBrought to game
404
Ever drawn
90
Reached battlefield
35
Still on board at game end
6
≥ -9.3pp
Players who cast this card win 32% of the time (n=33) , vs 25% when it never left the library (n=270).
When players drew this card but left it in hand, they won 25% (n=47) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.3pp; 95% confidence interval -9.3pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
6%
T1
0%
T2
0%
T3
6%
T4
14%
T5
60%
T6-9
14%
T10+
Median
7
P25
5
· P75
8
· max
12
Cast same turn as drawn
27%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.