collections_bookmark Part of Modern Horizons 3
Eldritch Immunity card art
Card Preview

Eldritch Immunity

{C} · Kindred Instant — Eldrazi · Modern Horizons 3 Commander (M3C)
1%
Decklist Inclusion
Times Brought
404
Decks Running
196
In Decks
1213
Decklist Inclusion
1%
Format
Card text
Eldritch Immunity card

Eldritch Immunity

{C}
Kindred Instant — Eldrazi
Target creature you control gains protection from each color until end of turn. Overload {4}{C} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Modern Horizons 3 Commander (M3C) · Rare · Illustrated by Carlos Palma Cruchaga

Final zone distribution

102 instances
2.9%
Library
5.9%
Battlefield
38.2%
Graveyard
5.9%
Exile

The "good card" funnel

404 brought · 183 players
Brought to game
404
Ever drawn
90
Reached battlefield
35
Still on board at game end
6
≥ -9.3pp

Players who cast this card win 32% of the time (n=33) , vs 25% when it never left the library (n=270).

When players drew this card but left it in hand, they won 25% (n=47) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +6.3pp; 95% confidence interval -9.3pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=35
6%
T1
0%
T2
0%
T3
6%
T4
14%
T5
60%
T6-9
14%
T10+
Median 7 P25 5 · P75 8 · max 12
Cast same turn as drawn 27%
35 of 100 times cast 35%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.