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Electric Seaweed card art
Live Play Data

Electric Seaweed

{2} {R} {R} · Creature — Plant Wall · Teenage Mutant Ninja Turtles Eternal (TMC)
1%
Live Inclusion
Times Brought
115
Decks Running
59
Median Cast Turn
Drawn → Played
50%
Format

First-cast turn

n=11

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

115 brought · 60 players
Brought to game
115
Ever drawn
22
Reached battlefield
11
Still on board at game end
5

Final zone distribution

29 instances
17.2%
Battlefield
27.6%
Graveyard
24.1%
Exile
31.0%
Hand

Commanders that played this card

in tracked games
Card text
Electric Seaweed card

Electric Seaweed

{2} {R} {R}
Creature — Plant Wall
Defender, haste When this creature enters, until end of turn, whenever another creature dies, this creature deals 1 damage to each non-Wall creature. {T}: This creature deals 1 damage to any target.
0 / 4
Teenage Mutant Ninja Turtles Eternal (TMC) · Rare · Illustrated by Randy Gallegos

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.