collections_bookmark
Part of Marvel Super Heroes
·
Legendary Creature — Human Ninja Villain
·
Marvel Super Heroes (MSH)
Live Play Data
Elektra, Daughter of the Hand
0%
Live Inclusion
Times Brought
110
Decks Running
48
Median Cast Turn
—
Drawn → Played
62%
Format
First-cast turn
n=16Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
110 brought · 41 playersBrought to game
110
Ever drawn
26
Reached battlefield
16
Still on board at game end
7
Final zone distribution
26 instances3.8%
Library
26.9%
Battlefield
34.6%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Loki, the Deceiver
9 decks
-
2
Thanos, the Mad Titan
6 decks
-
3
Dark Leo & Shredder
4 decks
-
4
Yuriko, the Tiger's Shadow
4 decks
-
5
Doctor Doom, King of Latveria
3 decks
-
6
Jin Sakai, Ghost of Tsushima
3 decks
-
7
Norman Osborn // Green Goblin
3 decks
-
8
Altaïr Ibn-La'Ahad
1 decks
-
9
Ares, God of War
1 decks
-
10
Athreos, God of Passage
1 decks
Card text
Elektra, Daughter of the Hand
Legendary Creature — Human Ninja Villain
Sneak 

(You may cast this spell for 

if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.)
When Elektra enters, destroy target creature an opponent controls with power 3 or less.
3 / 3
Marvel Super Heroes (MSH)
·
Rare
·
Illustrated by Bastien L. Deharme
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.