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Part of Marvel Super Heroes
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Legendary Creature — Human Ninja Villain
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Marvel Super Heroes (MSH)
Live Play Data
Elektra, Daughter of the Hand
0%
Live Inclusion
Times Brought
155
Decks Running
65
Median Cast Turn
—
Drawn → Played
53%
Format
First-cast turn
n=18Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
155 brought · 58 playersBrought to game
155
Ever drawn
34
Reached battlefield
18
Still on board at game end
8
≥ -14.6pp
Players who cast this card win 17% of the time (n=15) , vs 13% when it never left the library (n=103).
When players drew this card but left it in hand, they won 13% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.0pp; 95% confidence interval -14.6pp to +22.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
34 instances8.8%
Library
23.5%
Battlefield
29.4%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Loki, the Deceiver
10 decks
-
2
Thanos, the Mad Titan
7 decks
-
3
Dark Leo & Shredder
6 decks
-
4
Yuriko, the Tiger's Shadow
5 decks
-
5
Jin Sakai, Ghost of Tsushima
4 decks
-
6
Doctor Doom, King of Latveria
3 decks
-
7
Noctis, Heir Apparent
3 decks
-
8
Norman Osborn // Green Goblin
3 decks
-
9
Goro-Goro and Satoru
2 decks
-
10
Splinter, Radical Rat
2 decks
Card text
Elektra, Daughter of the Hand
Legendary Creature — Human Ninja Villain
Sneak 

(You may cast this spell for 

if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.)
When Elektra enters, destroy target creature an opponent controls with power 3 or less.
3 / 3
Marvel Super Heroes (MSH)
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Rare
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Illustrated by Bastien L. Deharme
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.