Elemental Bond
36% of games where Elemental Bond resolved ended in a win for its controller. That's +12.2 percentage points above the baseline win rate when the card never leaves the library, across 101 tracked participations.
Elemental Bond sits in 6% of the 7011 distinct Commander decks tracked in Playgroup Live games. A {2}{G} enchantment that draws a card whenever a creature with power 3 or greater enters under your control, it earns its slot in any deck that puts large bodies on the battlefield consistently.
The clearest signal in the data is the win-rate spread. Games where Elemental Bond was cast show a 36% win rate. Games where it stayed in the library show 24%. That +12.2 percentage-point lift, measured across 101 cast participations and 580 library participations, clears its own standard error, making it a directionally reliable effect rather than noise. The card does not replace threats. It turns a stream of threats into card advantage, which is what green stompy decks historically lack.
The commander distribution tells the broader story: Ureni of the Unwritten, Ashling the Limitless, The Ur-Dragon, Miirym, Gishath, and Atarka all appear at the top of the list. These are creature-heavy, high-power strategies. Elemental Bond's 355 unique tracked players and a single-player concentration of just 3% of all instances confirm the data is well-spread, not driven by one active user's games.
- 6% of tracked Commander decks include Elemental Bond
- 68% of drawn copies were cast before the game ended
- T5 median first-cast turn
- 36% win rate in games where Elemental Bond resolved
- +12.2pp win-rate lift over games where it never left the library
- 78% battlefield stickiness once cast
First-cast turn
n=111The "good card" funnel
848 brought · 355 playersOf 848 Elemental Bonds brought to tracked games, 163 were drawn, 111 were cast, and the large majority remained on the battlefield through the end of the game.
Players who cast this card win 36% of the time (n=101) , vs 24% when it never left the library (n=580).
When players drew this card but left it in hand, they won 32% (n=48) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +12.2pp; 95% confidence interval +3.6pp to +20.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
181 instancesMost Elemental Bond copies that never leave the library reflect the structural reality of 100-card singleton. The copies that do get cast stick around: 78% remain on the battlefield at game's end, confirming opponents rarely prioritize removing a draw engine over board threats.
Commanders that played this card
in tracked games-
1
Ureni of the Unwritten
31 decks
-
2
The Ur-Dragon
22 decks
-
3
Ashling, the Limitless
19 decks
-
4
Miirym, Sentinel Wyrm
18 decks
-
5
Pantlaza, Sun-Favored
17 decks
-
6
Gishath, Sun's Avatar
14 decks
-
7
Atarka, World Render
12 decks
-
8
Eshki, Temur's Roar
11 decks
-
9
Koma, Cosmos Serpent
8 decks
-
10
Jasmine Boreal of the Seven
7 decks
Ureni of the Unwritten sits atop the list, but the spread across dragons, dinosaurs, elementals, and big-green strategies shows Elemental Bond is format glue rather than a build-around for a single archetype.