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Part of Final Fantasy
·
Legendary Creature — Human Assassin
·
Final Fantasy Commander (FIC)
Live Play Data
Elena, Turk Recruit
1%
Live Inclusion
Times Brought
422
Decks Running
172
Median Cast Turn
6
Drawn → Played
57%
Format
First-cast turn
n=53
0%
T1
4%
T2
13%
T3
19%
T4
8%
T5
42%
T6-9
15%
T10+
Median
6
P25
4
· P75
8
· max
15
On curve
17%
(7 / 53 cast on T3)
Cast same turn as drawn
24%
The "good card" funnel
422 brought · 168 playersBrought to game
422
Ever drawn
91
Reached battlefield
52
Still on board at game end
26
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.6pp
Players who cast this card win 25% of the time (n=47) , vs 16% when it never left the library (n=278).
When players drew this card but left it in hand, they won 24% (n=34).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.9pp; 95% confidence interval -3.6pp to +21.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
96 instances4.2%
Library
27.1%
Battlefield
32.3%
Graveyard
4.2%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
109 decks
-
2
Serah Farron // Crystallized Serah
7 decks
-
3
Ardbert, Warrior of Darkness
6 decks
-
4
Tifa, Martial Artist
6 decks
-
5
Cloud, Midgar Mercenary
4 decks
-
6
Aerith Gainsborough
3 decks
-
7
Jodah, the Unifier
3 decks
-
8
Altaïr Ibn-La'Ahad
2 decks
-
9
Cloud, Planet's Champion
2 decks
-
10
Ragost, Deft Gastronaut
2 decks
Card text
Elena, Turk Recruit
Legendary Creature — Human Assassin
When Elena enters, return target non-Assassin historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
Whenever you cast a historic spell, put a +1/+1 counter on Elena.
1 / 4
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Magali Villeneuve
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.